![]() Online play completed the very generous package of features and modes in Mortal Kombat: Deception, which most definitely earned its place on the list of the best PS2 fighting games. The series had also moved away from arcades too, with the fifth game in the series – Deadly Alliance, the precursor to Deception – being the first to be developed for consoles only.ĭeception was full of the diverse characters, elaborate combos, gory finishing moves and dark humour that the series was known for – and, just like the previous game, also featured a campaign (Konquest mode) and generous mini-games, all of which could almost have been released as full games in their own right (with the mini-games this time around comprising the Super Puzzle Fighter II Turbo-esque Puzzle Kombat and the surprisingly compelling chess-based game, Chess Kombat). When Mortal Kombat: Deception was published, twelve years on from the original game, the controversy had long since died down – and the series had moved on from the dated digitised graphics, using 3D polygonal models for its, um, Kombatants instead. ![]() FINISH HIM! Mortal Kombat arrived in the arcades in early 90s and proved to be an almost immediate sensation, with its digitised graphics of real actors performing their moves and headline-grabbing, controversy-courting, deliberately over-the-top gore.Īlongside Sega CD game Night Trap, Mortal Kombat was the catalyst for the formation of the ESRB in America, the organisation which sets the advisory age ratings for video games.
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